Razing a settlement
Played about 6 campaigns now to turn 1500-2000 ish on each. Love this game. I also concur, a "raze settlement" feature would be greatly helpful. Perhaps at a cost of increased corruption across the empire? Maybe more maluses too. Would also be cool to have a stack of say 10-20% of the city population reforming as enemy militia and/or as a slave-settler stack you can use to force into another settlement for numbers.